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The Senior Art Director Behind Assassin's Creed's Visual Identity Shares His Personal Sketches
Design
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Raphaël Lacoste, the senior art director behind the Assassin's Creed franchise, showcases personal sketches that bridge 19th-century Romanticism with modern game environment design.
What: Montreal-based artist Raphaël Lacoste, known for his work at Ubisoft on Prince of Persia and Assassin's Creed, is highlighting his personal portfolio, which draws heavily on the style of painter Caspar David Friedrich.
Deep dive
- Raphaël Lacoste has held senior artistic roles at Ubisoft and Haven Studios.
- His work on the Assassin's Creed franchise, particularly Origins, earned him a VES Award in 2017.
- He has a significant background in film as a matte painter on productions like Terminator Salvation and Jupiter Ascending.
- His visual style prioritizes monumental scale and historical detail, synthesized using both digital and traditional painting techniques.
Decoder
- Matte painting: A technique used in film and games to represent landscapes or architectural sets by painting them on glass or digitally, creating an illusion of scale and depth without building physical sets.
Original article
Montreal art director Raphaël Lacoste, who shaped Assassin's Creed's visual identity at Ubisoft, shares personal sketches and monumental landscape paintings that echo 19th-century Romantic painters like Caspar David Friedrich.
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